// HLTV overview description file for de_nuke.bsp "de_nuke" { "material" "overviews/de_nuke" // texture file "pos_x" "-3453" // upper left world coordinate "pos_y" "2887" "scale" "7" "verticalsections" { "default" // use the primary radar image { "AltitudeMax" "10000" "AltitudeMin" "-495" } "lower" // i.e. de_nuke_lower_radar.dds { "AltitudeMax" "-495" "AltitudeMin" "-10000" } } // loading screen icons and positions "CTSpawn_x" "0.90" "CTSpawn_y" "0.45" "TSpawn_x" "0.15" "TSpawn_y" "0.52" "bombA_x" "0.58" "bombA_y" "0.48" "bombB_x" "0.58" "bombB_y" "0.58" // "Hostage1_x" "0.1" // "Hostage1_y" "0.9" // "Hostage2_x" "0.2" // "Hostage2_y" "0.8" // "Hostage3_x" "0.4" // "Hostage3_y" "0.7" // "Hostage4_x" "0.7" // "Hostage4_y" "0.4" // "Hostage5_x" "0.8" // "Hostage5_y" "0.3" // "Hostage6_x" "0.6" // "Hostage6_y" "0.9" }